Matching Game for Intelligent Resource Management in Integrated Satellite-Terrestrial Networks

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IEEE Wireless Communications


Integrated satellite-terrestrial networks (ISTNs) provide a novel networking paradigm for achieving all-time seamless and global coverage and have attracted considerable research attention lately. The sixth-generation (6G) communication networks will also expect ISTNs to support countless emerging missions with different requirements. To this end, in the dynamic and complex ISTN environment, intelligent and efficient multi-dimensional resource management strategies (e.g., transmission and computation resources) are critical in limitedresource situations. A matching game, which is a suitable tool to model the cooperation and strategic interaction of missions and resources, provides a potential solution to address these challenges. In this article, we first discuss the requirements and challenges of multi-dimensional resource management problems in ISTNs. Next, we introduce the definition, classifications, and applications of the matching game. Based on the matching game, we propose an intelligent mission-resource two-side matching (MRTM) framework, and present a MRTM-based multidimensional resource management strategy. Finally, we provide a use case to illustrate how to apply the MRTM framework. The simulation results are used to validate the effectiveness of the proposed framework. IEEE

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6G mobile communication, Dynamic scheduling, Earth, Games, Low earth orbit satellites, Resource management, Satellites, Communication satellites, Natural resources management, Orbits, Satellite communication systems, Scheduling


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