A methodology for building simulation-based e-Learning environments for scrum
Teaching software processes primarily remains an abstract activity. Teaching of agile processes, however, increasingly relies on class-room simulations. This paper presents a methodology for constructing a collaborative online simulation-based learning environment for Scrum. The simulation-based learning environment is implemented around an IMS Learning Design engine (CopperCore) and uses the FaceBook social-networking site as its primary interface. ©2008 IEEE.